Loading garages on player loaded event
About
There's an option to either load all garages data on player loaded event. It might be beneficial if you want to apply some timings to await the load until player is loaded.
Setting
To use parked states headover to /shared/config.lua and set:
Config.LoadGaragesOnEvent = true Additionally, you can change the garages startup event to the one you're using:
Config.GaragesStartupEvent = 'esx:playerLoaded'Last updated