GetImpoundSelected
Returns selected impound (if player is inside impound).
local isInImpound, impoundData = exports['ZSX_Garages']:GetImpoundSelected()Retrieval
Type
isInImpound
Bool
impoundData
Table
Last updated
Returns selected impound (if player is inside impound).
local isInImpound, impoundData = exports['ZSX_Garages']:GetImpoundSelected()isInImpound
Bool
impoundData
Table
Last updated