Other Multicharacter Integration
If you're not using our Multicharacter
Headover to your Multicharacter directory and create a new file, you can call it for example client_override.lua and inside of it apply such code:
local _NetworkIsSessionStarted = NetworkIsSessionStarted
function NetworkIsSessionStarted()
return _NetworkIsSessionStarted() and exports['ZSX_UIV2']:ConfigurationDone()
end
local _NetworkIsPlayerActive = NetworkIsPlayerActive
function NetworkIsPlayerActive(plyId)
return _NetworkIsPlayerActive(plyId) and exports['ZSX_UIV2']:ConfigurationDone()
endThen headover to your Multicharacter fxmanifest.lua file and add:
client_script 'client_override.lua'Last updated