Creating job2 functionality
To create such thing, firstly visit /server/config/player.lua
file and find following code:
Make sure that you've already made backend for it!
GetBaseRows = function(source)
local xPlayer = FrameworkSelected == 'ESX' and ESX.GetPlayerFromId(source) or FrameworkSelected == 'QBCore' and QBCore.Functions.GetPlayer(source) or FrameworkSelected == 'QBOX' and exports['qbox_core']:GetPlayer(source) or false
local base
if FrameworkSelected == 'ESX' then
base = {
job = {
type = 'job',
text = xPlayer.job.name ~= 'unemployed' and (xPlayer.job.label..' - '..xPlayer.job.grade_label) or xPlayer.job.label,
icon = 'fas fa-briefcase',
label = xPlayer.job.label,
grade = xPlayer.job.name == 'unemployed' and '' or xPlayer.job.grade_label
},
}
elseif FrameworkSelected == 'QBOX' or FrameworkSelected == 'QBCore' then
base = {
job = {
type = 'job',
text = xPlayer.PlayerData.job.name ~= 'unemployed' and (xPlayer.PlayerData.job.label..' - '..xPlayer.PlayerData.job.grade.name) or xPlayer.PlayerData.job.label,
icon = 'fas fa-briefcase',
label = xPlayer.PlayerData.job.label,
grade = xPlayer.PlayerData.job.name == 'unemployed' and '' or xPlayer.PlayerData.job.grade.name
},
}
end
return base
end
We will be doing example on ESX, here's the revised code:
If you're using some other type of job2 handling, make sure to ask author of the resource how to properly connect it here.
GetBaseRows = function(source)
local xPlayer = FrameworkSelected == 'ESX' and ESX.GetPlayerFromId(source) or FrameworkSelected == 'QBCore' and QBCore.Functions.GetPlayer(source) or FrameworkSelected == 'QBOX' and exports['qbox_core']:GetPlayer(source) or false
local base
if FrameworkSelected == 'ESX' then
base = {
job = {
type = 'job',
text = xPlayer.job.name ~= 'unemployed' and (xPlayer.job.label..' - '..xPlayer.job.grade_label) or xPlayer.job.label,
icon = 'fas fa-briefcase',
label = xPlayer.job.label,
grade = xPlayer.job.name == 'unemployed' and '' or xPlayer.job.grade_label
},
--Example of adding more rows [job2 example]
job2 = {
type = 'job',
text = xPlayer.job2.name ~= 'unemployed' and (xPlayer.job2.label..' - '..xPlayer.job2.grade_label) or xPlayer.job2.label,
icon = 'fas fa-briefcase',
},
}
elseif FrameworkSelected == 'QBOX' or FrameworkSelected == 'QBCore' then
base = {
job = {
type = 'job',
text = xPlayer.PlayerData.job.name ~= 'unemployed' and (xPlayer.PlayerData.job.label..' - '..xPlayer.PlayerData.job.grade.name) or xPlayer.PlayerData.job.label,
icon = 'fas fa-briefcase',
label = xPlayer.PlayerData.job.label,
grade = xPlayer.PlayerData.job.name == 'unemployed' and '' or xPlayer.PlayerData.job.grade.name
},
}
end
return base
end
And that's it!
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